As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The goal is to shift your pieces carefully around the game board to your inner board while at the same time your opposition moves their chips toward their inside board in the opposite direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to slow down the opponent to shift their checkers, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she ever tries to leave the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to block the activity of your competitor, the competitor does not even get to roll the dice, that means you move your checkers and roll the dice yet again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your opponent’s positions hoping to boost your odds of succeeding, but the Back Game plan utilizes different techniques to do that. The Back Game strategy is commonly utilized when you’re far behind your opponent. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partly the result of the dice toss.