As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to move your chips carefully around the game board to your inner board and at the same time your opposition moves their checkers toward their inner board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon tactics to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to move his checkers, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your half of the board. After you’ve successfully built the prime to stop the activity of the opponent, the competitor does not even get to toss the dice, that means you move your pieces and roll the dice again. You will be a winner for sure.
The Back Game Technique
The aims of the Back Game tactic and the Blocking Game technique are very similar – to harm your competitor’s positions in hope to better your chances of succeeding, but the Back Game tactic utilizes seperate tactics to do that. The Back Game technique is frequently used when you are far behind your opponent. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partially the result of the dice toss.