As we dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to shift your chips carefully around the board to your inside board and at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player chips heading in opposing directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game strategy is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if he at all tries to escape the wall. The ambush of the prime can be established anywhere between point two and point 11 in your half of the board. As soon as you have successfully assembled the prime to prevent the activity of your competitor, the opponent does not even get a chance to toss the dice, that means you move your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The aims of the Back Game plan and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to improve your chances of succeeding, however the Back Game technique uses different techniques to do that. The Back Game plan is generally used when you’re far behind your opponent. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.