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As we have dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your checkers carefully around the game board to your inside board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With competing player checkers moving in opposing directions there is going to be conflict and the need for particular tactics at particular times. Here are the last 2 Backgammon strategies to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to hamper the opponents ability to shift his checkers, the Priming Game plan is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your half of the board. Once you have successfully built the prime to block the movement of the competitor, your opponent does not even get a chance to toss the dice, that means you move your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to boost your odds of winning, however the Back Game strategy uses seperate techniques to achieve that. The Back Game technique is generally used when you are far behind your opponent. To participate in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partly the result of the dice toss.