In extraordinarily general terms, there are three general tactics used. You must be agile enough to switch strategies instantly as the course of the match unfolds.
The Blockade
This consists of assembling a 6-thick wall of pieces, or at a minimum as thick as you can manage, to barricade in your competitor’s checkers that are on your 1-point. This is judged to be the most acceptable procedure at the start of the game. You can build the wall anywhere within your 11-point and your two-point and then shuffle it into your home board as the match continues.
The Blitz
This is comprised of closing your home board as quick as as you can while keeping your opposer on the bar. For example, if your challenger rolls an early two and shifts one piece from your 1-point to your 3-point and you then toss a five-five, you will be able to play 6/1 6/1 8/3 8/3. Your competitor is now in big-time calamity taking into account that they have 2 checkers on the bar and you have closed half your inside board!
The Backgame
This course of action is where you have two or more pieces in your opponent’s home board. (An anchor is a position consisting of at least two of your checkers.) It must be played when you are significantly behind as this action greatly improves your circumstances. The better locations for anchor spots are near your opponent’s smaller points and also on adjoining points or with a single point in between. Timing is important for a powerful backgame: besides, there’s no reason having two nice anchor spots and a complete wall in your own home board if you are then required to dismantle this right away, while your opponent is shifting their checkers home, owing to the fact that you do not have any other additional pieces to move! In this case, it’s better to have checkers on the bar so that you are able to maintain your position up until your opposer provides you an opportunity to hit, so it can be a great idea to attempt and get your challenger to get them in this situation!