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As we dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to shift your chips safely around the board to your home board while at the same time your opposition moves their checkers toward their inside board in the opposing direction. With opposing player chips moving in opposing directions there is bound to be conflict and the need for particular strategies at specific times. Here are the two final Backgammon techniques to round out your game.
The Priming Game Strategy
If the goal of the blocking plan is to hamper the opponents ability to shift his chips, the Priming Game plan is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. As soon as you have successfully assembled the prime to block the activity of the competitor, your opponent does not even get to toss the dice, and you shift your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game tactic are very similar – to hinder your opponent’s positions with hope to better your chances of succeeding, however the Back Game plan uses different techniques to achieve that. The Back Game strategy is often used when you’re far behind your opponent. To play Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partially the result of the dice toss.