As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your checkers safely around the board to your inner board and at the same time your opponent moves their pieces toward their home board in the opposite direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for particular strategies at specific instances. Here are the last two Backgammon strategies to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game tactic is to absolutely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a battered position if he/she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your game board. As soon as you’ve successfully built the prime to stop the movement of your competitor, the competitor doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game strategy are very similar – to harm your competitor’s positions in hope to better your chances of winning, but the Back Game plan relies on seperate techniques to achieve that. The Back Game tactic is generally employed when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the chips are moved is partly the outcome of the dice toss.