As we dicussed in the previous article, Backgammon is a casino game of talent and pure luck. The aim is to move your chips safely around the board to your inner board while at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for specific techniques at particular instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to absolutely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a bad position if she at all tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your board. Once you’ve successfully constructed the prime to prevent the movement of your opponent, your competitor doesn’t even get a chance to toss the dice, that means you move your chips and toss the dice again. You’ll be a winner for sure.
The Back Game Strategy
The aims of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions with hope to boost your odds of succeeding, however the Back Game strategy uses seperate tactics to do that. The Back Game technique is often utilized when you are far behind your competitor. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.