• The Essential Details of Backgammon Game Plans – Part Two

    [ English ]

    As we dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your pieces carefully around the game board to your inside board while at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for specific tactics at particular instances. Here are the last 2 Backgammon plans to finish off your game.

    The Priming Game Plan

    If the purpose of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game plan is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully constructed the prime to block the movement of your competitor, the opponent does not even get a chance to toss the dice, and you shift your pieces and roll the dice again. You’ll win the game for sure.

    The Back Game Strategy

    The goals of the Back Game technique and the Blocking Game strategy are very similar – to hurt your competitor’s positions with hope to improve your odds of winning, but the Back Game technique utilizes different tactics to do that. The Back Game strategy is frequently used when you’re far behind your opponent. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.

     September 15th, 2007  Makenzie   No comments

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