As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips safely around the game board to your inner board while at the same time your opposing player shifts their chips toward their home board in the opposing direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the need for specific techniques at specific instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking plan is to slow down the opponent to move her checkers, the Priming Game plan is to absolutely block any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your game board. After you have successfully constructed the prime to block the activity of the competitor, your competitor doesn’t even get a chance to toss the dice, and you move your chips and toss the dice yet again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hinder your competitor’s positions in hope to better your chances of succeeding, but the Back Game plan utilizes alternate techniques to do that. The Back Game strategy is often employed when you are far behind your opponent. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partially the result of the dice toss.