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As we have dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to move your checkers safely around the board to your home board and at the same time your opposing player moves their pieces toward their home board in the opposing direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Strategy
If the aim of the blocking strategy is to slow down the opponent to move her pieces, the Priming Game tactic is to absolutely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a damaged position if she at all attempts to escape the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your board. As soon as you have successfully built the prime to stop the activity of your opponent, your opponent does not even get to toss the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to boost your chances of winning, but the Back Game tactic relies on seperate tactics to do that. The Back Game plan is generally employed when you’re far behind your opponent. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice toss.