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As we dicussed in the last article, Backgammon is a game of talent and pure luck. The aim is to move your pieces carefully around the board to your inside board while at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game tactic is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if she ever tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. Once you have successfully constructed the prime to block the movement of your competitor, your competitor does not even get to roll the dice, that means you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game plan are similar – to hinder your competitor’s positions with hope to boost your odds of winning, however the Back Game tactic relies on seperate tactics to do that. The Back Game strategy is commonly employed when you are far behind your competitor. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partially the result of the dice toss.